| STICKTOYOURGUNS | Cling to your weapons and don't change your mind! (5,2,4,4) |
| ENTRENCH | Enter freely for concert hall and don't change position (8) |
| STANDPAT | Put up with boy or girl and don't change (5,3) |
| HOPEAGAINSTHOPE | Novelist opposed to comedian? Cling to mere possibility |
| FREAKOUT | Take this clue number, change it and lose your mind! (5,3) |
| DISARM | 'Drop your weapons!' said fierce Royal Marine (6) |
| EXARMAT | Rex amat ruinam; he removes your weapons |
| SNUG | Get that comfortable feeling by returning your weapons (4) |
| ARMASUME | Take up your weapons, sir |
| EXARMO | I take your weapons away, te ____ |
| EXACT | After you've entered, change your mind and cancel (5) |
| ABOUTFACE | Military command, to change your mind (6,4) |
| ERASE | After you've entered, change your mind and cancel |
| COMEROUND | Change your mind and pay a visit (4,5) |
| RELENT | Change your mind and tear round the corner with a letter (6) |
| BUDGIE | Change your mind and cage a parrot (6) |
| DISINHERIT | Change your mind and don't leave, after all (10) |
| POINT | ___ of no return (last chance to change your mind) |
| LSDTRIP | Bit of research for Michael Pollan's "How to Change Your Mind" |
| NOTAKEBACKS | "Too late to change your mind now!" |