| DEVICE | A computer program that controls a piece of hardware such as a printer, mouse, etc (6,6) |
| DRIVER | A computer program that controls a piece of hardware such as a printer, mouse, etc (6,6) |
| INTERFACE | Computer program that controls a display |
| PERIPHERAL | A device that can be attached to a computer, such as a printer or keyboard (10) |
| DRAG | To move e.g. an image across a display screen by using a mouse, etc. (4) |
| RODENT | Rat or mouse etc (6) |
| EMULATOR | A computer program that imitates the internal design of a microprocessor-based device such as a games console |
| SPELLCHECKER | Computer program that searches for errors in a document (12) |
| XYLO | Greek word used in combining form to denote something is made of "wood", such as a printer's block or a percussionist's marimba |
| EXPERT | An ______ system is a computer program that uses AI methods to solve problems within a specialized domain that ordinarily requires human expertise (6) |
| BRAIN | A neural network is a computer program that operates in a manner inspired by the natural neural network in the _____ (5) |
| ACROBAT | A supple gymnast, thus a computer program that helps documents "flip" between formats (7) |
| SPREADSHEET | A computer program that allows easy entry and manipulation of figures (11) |
| ASSEMBLER | A type of computer program that converts a program into machine code |
| HINGE | Piece of hardware that allows a door or gate to pivot (5) |
| REIN | Strap that controls a horse's movements |
| REFLEXARC | Pathway in the nervous system that controls a reflex (6,3) |
| CARTEL | Monopoly that controls a market (6) |
| IRIS | Mechanism that controls a camera's aperture |
| AI | The branch of computer science that deal with writing computer programs that can solve problems crea |